Sunday, 29 June 2008

Guild Meet up, Diablo 3

Well yesterday I spent all day meeting up with people from my guild, Mostly Harmless, and it was a good laugh to say the least. It consisted of:

Drunken Danes
Ginger Swes
A Raid Manager who had 8-9 Magners within 4 hours
A GM who got fucking shitfaced
Hunter telling us how his girlfriend raided Karazhan and used 1 fucking button to get 900 DPS.
A crazy Dutch woman with a T shirt of her character and some kick-ass hair
Some old block from a different guild who was the only hard metaller there
Annnnd loads of bad puns about 'Agro', 'Taunting' and 'AOE tanking the drunks'

We had sat in a pub drinking (I didn't HA!) and then we moved to a park, where we assault many people with a frisbee. We then lost it in the lake, and tried to command a duck to get it for us, which failed. Luckily we had a PRO FRISBEE PLAYER who commanded a paddleboat to get us the frisbee. He then showed us his frisbee skills by throwing it straight into a blokes head. Nice one Sphinx.

We then proceeded to go to another pub. We sat there, had some more drinks, some of the blokes talked about "work" as our GM put it (the bastard doesn't even work anyways). That place was boring though, so in the end we fucked off and got a train to our Japanese restaurant.

Theres one think I hate, it's fucking chopsticks. I couldn't use the bluddy things all night, and ended up getting a spoon cause I couldn't be arsed trying anymore. Then we dispersed and I got a train home. Which was pakced with smelly drunks.

Good times.

In other news, Diablo 3!

PARIS, France – June 28, 2008 – Blizzard Entertainment, Inc. today revealed Diablo® III, the newest entry in its critically acclaimed action role-playing-game franchise. The announcement was made during the 2008 Blizzard Entertainment® Worldwide Invitational at the Porte de Versailles Convention Centre in Paris, France. A cinematic trailer and an extended gameplay demonstration with commentary from the development team introduced the game to the thousands of players in attendance.

“We’ve wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now,” stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We know that players have also been long awaiting a return to the series, so we’re very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today.”

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both Heaven and Hell, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.

Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game’s physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, Battle.net®.

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